9 Results
2D/3D FEEDBACK
Red - in the picture, the main elements should never be completely at the edge. Think of it as if you were printing a photo on a stereo printer. It may happen that the printer takes a piece of the edge and you lose the design. Visually, it affects the observer in exactly the same way.
Blue - The sky is not completely realistic, it would be better to replace it with some sky from real skies.
2D/3D FEEDBACK
It's a good idea to make these complex buildings easier to look at. The vertical view is good. There is no 2-point perspective. Comparing vanishing points will help the observer to better understand the concept.
2D/3D FEEDBACK
Nice view of an interesting element. If there are such elements in architecture, it is good to show them in detail.
2D/3D FEEDBACK
This visualization has nice camera settings. The natural range is good, but small unfinished work or too geometric elements stand out. An example for all, the end of the road / path is too sharp and does not connect to the land of the house even with respect to the terrace. At this moment it looks like building is abandoned.
2D/3D FEEDBACK
This shot can be improved simly by adding some decorations for showing life in this building. Or just create a paths to front doors and so on.
2D/3D FEEDBACK
Try to use 2-point perspective. It will help you to get better understanding of your design for most people. You can find setting here: https://www.youtube.com/watch?v=n_NOE2Ioi3I
2D/3D FEEDBACK
Al these pictures have a nice camera setting, and even green is well placed. It is only a bit too dark. It would be nice to use a G.I. function to improve realistic look of lights. Here is how: https://www.youtube.com/watch?v=6-0Cxg8xAao and for sun: https://youtu.be/RSUO7PFmyUs
2D/3D FEEDBACK
I like the emphasis of the object on the surroundings. I might add more greenery.
2D/3D FEEDBACK
The foreground of the visualization is unnecessarily crowded with various effects and objects. Puddles, wear, distinctive texture, etc. together create an almost unreadable area from which it is not clear whether it is a road, sidewalk, forest path or something else. The possibility is to remove those elements or to create a mirror reflection of the house in the pools and add more to make up most of the area. Apart from this confusing element, however, the visualization is well done! From the top line, the picture is completely professional.
2D/3D FEEDBACK
Personally, I would remove the car. In my opinion, it takes a lot of attention in an otherwise clean visualization.
2D/3D FEEDBACK
Great image! You definetely have the technical skills and artistic feeling. And as such I will focus more on the details throughout the images.
1) Flowers in grass - Like the idea, just be careful with how much attention the flowers take. Especially the blue flowers are way too satured in comparison to the nice colorgrading of the rest of the image - I would lower the saturation little bit.
2) Framing - Personally I would frame the image so the building one the left is more prominent and working as a foreground. Either by moving the building or by adjusting the framing. Same goes for the tree on the right side I would move it in a little bit more.
3) Banding in the sky - These stripes usually occur when working in jpgs (or any other compressed file format) in postproduction. The way around this is to work with RAW files in more than 8 bit color depth. Personally I use TIFs.
4) Background through trees - Maybe it is correct this way depending on the reality, but usually I would put either models in the background or simple plane with some photo mapped. This way it feels that the proposal is on a hill or something.
5) Wall texture - I have a feeling that the texture repeats itself especially on the marked side (red). Most softwares today have some sort of UVW randomizer that can help you with this. Also is the scale of the brick wall correct? It is hard to tell but always check the scale of your textures.