23 Results
2D/3D FEEDBACK
When showing public space on this scale, it is good to add more interactions between people. The first look falls on the building, which is positive, then it would like further interest in people's interactions. You should introduce observers to the use of space.
2D/3D FEEDBACK
Perfect for inspiring others, well done bird view!
2D/3D FEEDBACK
Textures on the wall are too dark, it is not clear what material it really is. It is connected with shadows in different feedback here. Texture on the vase have a standard issue - bad scale or UV mapping. You should change scale or mapping.
2D/3D FEEDBACK
An unusual presentation of architecture, usually in visualizations people try to portray the characters so that they are not very expressive and do not disturb the architecture. In this case, however, it naturally follows the function. Family photography is actually a very good form of presentation.
2D/3D FEEDBACK
Here the difference between the shadows of people and buildings is very significant. Shadows should be darker and with a gradient. The background and foreground of the image would fit together better.
2D/3D FEEDBACK
Well-chosen view, better shows the complex design.
2D/3D FEEDBACK
Nicely prepared scene with content, greenery, interesting model. But a small focal length devalues it greatly. Thanks to it, the sky is very "outstretched" and it is also difficult to make a compositionally nice view when half of the picture is grass in front of the building. The ideal focal length is between 25-35 mm. Greater value is often better. The focal length is easy to set, in the photo preview it is a slider in the middle of the bottom (only on the screen).
2D/3D FEEDBACK
Using semi-transparent figures is nice when showing a scale, but be careful with them when trying to capture the function of space. There are a lot of them here and they merge together - it's best seen in the middle of the picture. If there were half of the characters, that would be enough. If the intention was to show the use of space, it would be better to put some 2D characters or 3D characters there. The impression of space would again be simplified by the use of a larger focal length camera.
2D/3D FEEDBACK
Truly amazing visualisation. Explanatory, great color correction and the right contrast for the most important part. Using a dark water material makes the project really stand out from the image.
2D/3D FEEDBACK
This visualization is very good. The composition is very good.
I would add more detail to the wood texture.
2D/3D FEEDBACK
Lovely project. The visual is consistent in colors, fonts, layout, is easy to read and understand the concept. Visualisations are lively and pleasant, focused on well-chosen materials and greenery. The framing and use of subtle details as birds and rocks is good and takes the realism to a next level.
One suggestion - white text on a light-gray background (sky) might be tricky to read for some people. Think of ways to increase the contrast between the two (text color, framing, background color, positioning etc.)
2D/3D FEEDBACK
I like the mood of this project. I would add more detail to the model and change the orientation of some textures.
2D/3D FEEDBACK
I would add more detail to the textures and model. I would play with the light more. I would choose a more distant view.
2D/3D FEEDBACK
I would add more detail to the model.
2D/3D FEEDBACK
Very good visualization. I like the mood and life in this picture. I also like the composition.
2D/3D FEEDBACK
Very good visualization. I like the mood and life in this picture. I also like the composition. I would use less bright sunshine.
2D/3D FEEDBACK
I would add more detail to the texture of the sidewalk and roofs.
2D/3D FEEDBACK
Well illustrated section.
2D/3D FEEDBACK
The foreground of the visualization is unnecessarily crowded with various effects and objects. Puddles, wear, distinctive texture, etc. together create an almost unreadable area from which it is not clear whether it is a road, sidewalk, forest path or something else. The possibility is to remove those elements or to create a mirror reflection of the house in the pools and add more to make up most of the area. Apart from this confusing element, however, the visualization is well done! From the top line, the picture is completely professional.
2D/3D FEEDBACK
Personally, I would remove the car. In my opinion, it takes a lot of attention in an otherwise clean visualization.
2D/3D FEEDBACK
Great image! You definetely have the technical skills and artistic feeling. And as such I will focus more on the details throughout the images.
1) Flowers in grass - Like the idea, just be careful with how much attention the flowers take. Especially the blue flowers are way too satured in comparison to the nice colorgrading of the rest of the image - I would lower the saturation little bit.
2) Framing - Personally I would frame the image so the building one the left is more prominent and working as a foreground. Either by moving the building or by adjusting the framing. Same goes for the tree on the right side I would move it in a little bit more.
3) Banding in the sky - These stripes usually occur when working in jpgs (or any other compressed file format) in postproduction. The way around this is to work with RAW files in more than 8 bit color depth. Personally I use TIFs.
4) Background through trees - Maybe it is correct this way depending on the reality, but usually I would put either models in the background or simple plane with some photo mapped. This way it feels that the proposal is on a hill or something.
5) Wall texture - I have a feeling that the texture repeats itself especially on the marked side (red). Most softwares today have some sort of UVW randomizer that can help you with this. Also is the scale of the brick wall correct? It is hard to tell but always check the scale of your textures.
2D/3D FEEDBACK
Nice image! Just a few ideas..:
1) I would maybe add one or two person to clearly show the scale
2) Lamps - Nice detail I would move them a little bit to the left because as of now the lamp creates a tangent with the corner of the building in the back (to read more about this just google
3) Framing - I would add a little bit more space to the bottom of the image (see my sketch included)