18 Results
2D/3D FEEDBACK
When showing public space on this scale, it is good to add more interactions between people. The first look falls on the building, which is positive, then it would like further interest in people's interactions. You should introduce observers to the use of space.
2D/3D FEEDBACK
Perfect for inspiring others, well done bird view!
2D/3D FEEDBACK
It is probably not entirely appropriate to comment on this presentation from the point of view of 2D / 3D feedback. The choice of an animated story with lyrics is very pleasant. It builds on what most human communication is about - stories. For me, this is an ideal example of how to do visualizations and project presentations differently. I do not evaluate the quality of texts or architecture now, it is not for me. But the form of presentation - visualization is perfect and funny.
I recommend everyone to see the whole project.
2D/3D FEEDBACK
Just a nice inspiration for others.
2D/3D FEEDBACK
Greenery is missing a shadows. So it is not connected with rest of the picture.
2D/3D FEEDBACK
It is really nice render, you can improve it a little, by adding propper lights ¨reflections¨ under street lamps, and setting more light to spread outside building. The ground is a bit too dark there.
2D/3D FEEDBACK
One of the best imagges i see so far. Just one thing - color.
When black is used on materials, it should never be absolutely black in the resulting image. Such a color then represents a "hole" in the image for the observer. The human eye always tries to see some reflections and shadows on everything, etc. Some gradient - this determines the surface distance in space (among other things).
There should never be an RGB of 0,0,0, or 255,255,255 in the resulting image on a larger area. But this also applies to other colors.
2D/3D FEEDBACK
This is a nice visualization, the spread of light is beautifully shown here and the whole space can be seen pleasantly. I like these empty school spaces, because you can imagine the life that will come soon. What spoils the overall impression of this picture are too white areas of glass and panel. White is so extremely white that the gradient and spatiality are lost. As the work with light is pleasantly shown in the upper part of the picture, the observer is lost on white surfaces.
2D/3D FEEDBACK
This is a beautiful render, there's not much to complain about. I usually advise caution with puddles and the like, because customers and observers do not always respond to them and rain, but here it makes the most sense. It beautifully shows the contrast of interior and exterior and attracts inside. I can't know to what extent it's a 3d model and how much it's a plot. This in itself is a sign of perfect work.
2D/3D FEEDBACK
I really appreciate the details, such as the reflections in the puddles and the work with sidewalks and roads in general. The models and texturing of the objects at the back is also perfect. Of course, it is a bit obvious here that the building "optically falls", but quite negligibly.
2D/3D FEEDBACK
I like this cutout. For better realism, just add a few details. For example, undergrowth to tree trunks or concrete elements. Slight local imperfections and wear on materials. Or maybe splashing water behind a bike. But it is definitely a great job even without it.